Lobo update
Monday, January 05, 2004
Since last update, I've:* knocked out 3 of the 6 blocking sprites I'm going to include (in the previous update I'd only actually finished 1 of the 6)
* updated several of the standing punch sprites (light and medium) due to palette issues
* added another palette (bringing the total to 8)
So, pretty much just gethits and walks left to go. I think for the sake on my sanity I may just include Birdie's ultra-goofy walk anim for the Alpha, and fix it later. :-P
Labels: Lobo
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