On the 17th day of Christmas
Wednesday, January 11, 2012
Feeding Frenzy special
Quick Snack hyper
Yeah yeah yeah, I'm slow and irresponsible and a promise-breaker for not delivering my "12 Days" gifts during the 12 days. Love it or hate it, it is what it is this year. So everytime I release stuff over the rest of the month of January will make fun of my lack of schedule-timeliness. Thus, today is the 17th Day of Christmas.
Earlier this month, I released an update to Parasite that wasn't quite as done as I'd hoped for. Yes, there are still quite a few unfinished power sets -- that's my next focus with him -- but I had a couple of things I wanted to do for better playability. Today I'm releasing a version that accurately captures that vision:
* 11 Jan 2012: v2.2.1 - new level-1 hyper: Quick Snack (QCB + PP/KK), steals a random powerset from someone off-screen - fixed this readme to include the command for Feeding Frenzy (weak kick + hard punch or weak punch + hard kick) - bugfix to Feeding Frenzy: air version didn't have any sound effect - bugfix to re-enable palettes 7 through 12 (which got accidentally disabled) - changed command for Power Overload: now it's F,D,DF + punch & kick of equal strength
Like I said, there's a lot still to be done with him, but I'm pretty happy with the playstyle changes made possible by the new Feeding Frenzy and Quick Snack attacks.
You can get Parasite v2.2.1 here, on his page.
Labels: 12 Days of Christmas, 12Days2011, Parasite
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