[Release Watch] Strong Guy, Day 3
Tuesday, January 10, 2012
Sweet! I think I've got Strong Guy's new hyper, Megaton Fury, done! That just leaves one more hyper, X-Factor Attacks, left to finish.
code cleanup (move basics/specials/hypers to their own .st files)add lose on time over animadd draw game animfix hypers to not give back power meterRevamp Kinetic Energy Bar (new sprites & code tweaks)Revamp basic attacks (strong kicks replaced with punches, reordered progression of attacks)De-cheapify basic combo chainsFix kinetic energy effects of grapplesnew special: Up You Gotweak damage/effects of Run Deep specialnew intro: Lila Cheney teleporttweak Touchdown hyperadd recovery rollnew audio for jacket-ripping intronew winpose: fatigued when kinetic energy level too highadd dizzy state & effectsimprove heart attack (KO via heart damage from too much kinetic energy)new hyper: Spinning Piledriver"Hyper Combo Finish" hyper names displayed when win by hypernew hyper: Megaton Fury- new hyper: X-Factor Attacks
Completed tasks: 20 of 21
Tasks remaining: 1
See you tomorrow, hopefully with at least a first shot of X-Factor Attacks, and maybe more.
Labels: Release Watch, Strong Guy
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