Tuesday, April 21, 2009
Continuing the Scruffyversary over at our Scruffy Dragon game development forum, today I'm releasing an updated beta of Elektra. Compared to the alpha I released last year, she's now got:
- 4 specials & 1 hyper
- 2 intros and 1 winpose
- all get-hits and basic attacks (although a few are clone moves for the moment)
- decent, but not killer, AI (she tends to spam her projectiles, actually =P)
Would have liked to have done more, but I've got a lot of moving pieces in my life right now and Daraku (my sprite-making partner on this character) is busy with other projects, so this was the most I could get done and feel good about.