Fade to Black...
Monday, November 01, 2010
So, Halloween weekend has come and gone. Saturday, my kids finally talked me into reading Blackest Night with them... there's something about the Rainbow Corps versus the Manipulative Zombie Jerks that really connects with them. :)
Anyway, tonight while I should have been sleeping, I was thinking about Black Lantern Hal, and felt like I should break out the laptop and do his stance (which is really just a variation on his normal Green Lantern stance, but with an evil grin). While I was at it, I added the new sprites ArmageddoN sent me for the Indigo stance (way better than my original frankensprite, as usual!):
That last statement bears elaboration: this past week, Arma and I got to talking over PMs at the ScruffyDragon forum. He's been helping me with these custom Corps animations all along, and he's doing some really awesome GL-themed pixel art of his own lately too, so he's offered to come on board as my official partner for finishing Blackest Night Hal! (of course I accepted ;)) So he's going through and cleaning up the sprites that weren't done by Arque to make them better fit his style, and together we're going to get this guy finished that much sooner, since now I can get back to focusing on the code. I'm excited.
Labels: Blackest Night Hal
for indigo frame, he lack some muscular lines.. could it be an ARMA's lapse?
for details, a pic (link):